Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Dec 02, 2006, 11:47 AM // 11:47   #1
Wilds Pathfinder
 
Moa Bird Cultist's Avatar
 
Join Date: Jan 2006
Location: Hastings (UK) / Latham (USA)
Guild: Freedom Fanatical Scots [FFS]
Profession: E/W
Advertisement

Disable Ads
Default Bug: Cannot upgrade bonus weapons.

The title says it all. Bonus items like the Spiritbinder et al are refusing to take upgrades. Anyone else noticed this?

Here's a list of the items I'm aware of that aren't accepting upgrades but should:

- Insightful Spiritbinder *
- Poisonous Dragon Fangs of Dagger Mastery
- Fiery Sunspear of Shelter - (Fiery is an inherent mod and therefore could never be changed.)
- Icy Soulbreaker of Enchanting - (Icy functions the same way as above.)
- Poisonous Nevermore Flatbow *
- Sundering Rhino's Charge *
- Insightful Soul Shrieker *

Thats seven of the bonus weapons that should take upgrades. Of these seven, the four marked with an asterisk are not pre-equipped with a suffix of any kind, making the weilder at a disadvantage. Which is a shame, because apart from anything else, a good few of these are some of the best looking items in the game, (The Nevermore Flatbow, Soul Shrieker and Soulbreaker are all awesome looking items in my view.)

Last edited by Moa Bird Cultist; Jan 04, 2007 at 11:37 AM // 11:37..
Moa Bird Cultist is offline   Reply With Quote
Old Dec 02, 2006, 12:15 PM // 12:15   #2
Wilds Pathfinder
 
MegaMouse's Avatar
 
Join Date: Jan 2006
Location: south mississippi
Guild: Warriors Of Melos WOM
Profession: E/N
Default

Bonus items that you get from the CE editions or even the GOTY editions cannot be upgraded. These weapons were never meant to be upgraded. You will find other weapons that cannot be upgraded within the game also (Greens cannot be upgraded and certian collector weapons also). This is how it is supposed to be.

Mega Mouse
MegaMouse is offline   Reply With Quote
Old Dec 02, 2006, 12:20 PM // 12:20   #3
Wilds Pathfinder
 
SaucE's Avatar
 
Join Date: Oct 2005
Location: OgreSlayingKnife.com
Guild: [MEEP] Biscuit of Dewm
Profession: N/
Default

My GotY edition weapons could have mods added to them if there wasn't one there.

Example: The Rhino Hammer. (http://gw.gamewikis.org/wiki/Rhino%27s_Charge)
SaucE is offline   Reply With Quote
Old Dec 02, 2006, 12:29 PM // 12:29   #4
Lion's Arch Merchant
 
Cowboy Nastyman's Avatar
 
Join Date: Oct 2005
Profession: Me/Mo
Default

sorry mega but that is not true ive been using my dragon fangs for quite awhile now with a shocking upgrade instead of the normal poison one
Cowboy Nastyman is offline   Reply With Quote
Old Dec 02, 2006, 12:53 PM // 12:53   #5
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

Preorder weapons were previously upgradable until the release of Nightfall.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Dec 02, 2006, 01:48 PM // 13:48   #6
Wilds Pathfinder
 
Burton2000's Avatar
 
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
Default

You cant be serious... I was just about to use my preorder sunspear as I bought a +30 mod to replace the crappy armour one and now you say you can't change its mods!! Grrr
Burton2000 is offline   Reply With Quote
Old Dec 02, 2006, 05:40 PM // 17:40   #7
Wilds Pathfinder
 
Moa Bird Cultist's Avatar
 
Join Date: Jan 2006
Location: Hastings (UK) / Latham (USA)
Guild: Freedom Fanatical Scots [FFS]
Profession: E/W
Default

@ Megamouse: Bonus weapons always used to be upgradeable

@ Savio: I didnt know that - one of their undocumented nerfs?

@ ArenaNet: Now that you've done this, when are you going to balance the Spiritbinder so that it isnt inferior to every other bonus weapon out there?

By that, I mean add a profession specific staff wrapping of mastery - it's only fair now.
Moa Bird Cultist is offline   Reply With Quote
Old Dec 02, 2006, 06:32 PM // 18:32   #8
Desert Nomad
 
Sarevok Thordin's Avatar
 
Join Date: Apr 2006
Location: Scotland
Profession: W/N
Default

It might have something to do with making the weapons compatible with the new inscriptions.

But yeah, I'm pretty peeved at this for now -_-
Sarevok Thordin is offline   Reply With Quote
Old Dec 02, 2006, 06:47 PM // 18:47   #9
Krytan Explorer
 
Uzul's Avatar
 
Join Date: Jun 2005
Location: Arctic Tundra
Guild: Pints N Quarts [PsQs]
Default

before the release of NF I was able to upgrade my preorder bonus items at will. I still have an Ithas Bow with +5 armor and poisonous string on my ranger, however it's impossible to recreate said item now. Same applies for the Spiritbinder my rit has... 20% longer enchantments were added before NF, nowadays it's impossible to put anything on it. Said staff still does the dime for caster heros thou'........
Uzul is offline   Reply With Quote
Old Dec 03, 2006, 12:10 AM // 00:10   #10
Pre-Searing Cadet
 
Join Date: Jul 2005
Default

I actually modded my Rit. Pre-order staff with a +5 ene. & +29 health, I guess i got lucky.
weaver keras is offline   Reply With Quote
Old Dec 03, 2006, 04:07 AM // 04:07   #11
Banned
 
Join Date: Nov 2006
Profession: N/
Default

Thats a pretty lame nerf... I was planning on adding +30 to my Nevermore Flatbow, guess not now.
Contempt is offline   Reply With Quote
Old Dec 03, 2006, 04:12 AM // 04:12   #12
Jungle Guide
 
Sidra's Avatar
 
Join Date: Mar 2006
Location: CT
Guild: NITE
Profession: R/
Default

Well... at least I retained my modded dragon fangs from before this seemingly pointless and anoying update. My soulbreaker is crying out for a removal of it's icy prison
Sidra is offline   Reply With Quote
Old Dec 03, 2006, 09:18 AM // 09:18   #13
ArenaNet
 
Gaile Gray's Avatar
 
Join Date: Feb 2005
Default

I have never been told that we intended to make Bonus Items non-upgradeable. It may be something that we did mean to do, or it could be a glitch. I will be happy to ask about this and I'm sure if this was intended I can learn why, and if it was not intended, we will fix it.

Thanks for pointing out the question.
__________________
Gaile Gray
Support Liaison
ArenaNet
Gaile Gray is offline   Reply With Quote
Old Dec 03, 2006, 09:36 AM // 09:36   #14
Frost Gate Guardian
 
Sable Phoenix's Avatar
 
Join Date: Jun 2005
Default

I really hope it was not intended; I'd love to switch out the Inscription on my Soulbreaker one that gives +5 energy instead.
Sable Phoenix is offline   Reply With Quote
Old Dec 03, 2006, 09:40 AM // 09:40   #15
Forge Runner
 
Drop of Fear's Avatar
 
Join Date: Nov 2006
Profession: W/
Default

both nevermore bow and rhino hammer lose all their reason to exist if u cant add a +5 armor or 30hp upgrade
Drop of Fear is offline   Reply With Quote
Old Dec 03, 2006, 09:46 AM // 09:46   #16
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

I presume the inability to upgrade bonus weapons is a side effect from when they were made unsalvagable - the update before Nightfall's release had accidentally made bonus weapons salvagable. The fix probably prevented all modification of bonus items, including the ability to upgrade them.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Dec 03, 2006, 09:48 AM // 09:48   #17
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

T_T

I hope this is only an overlooked glitch/mistake.

The Soul Breaker is easily the best Scythe skin in the game.
lyra_song is offline   Reply With Quote
Old Dec 03, 2006, 10:38 AM // 10:38   #18
Forge Runner
 
Longasc's Avatar
 
Join Date: May 2005
Default

Quote:
Originally Posted by Savio
I presume the inability to upgrade bonus weapons is a side effect from when they were made unsalvagable - the update before Nightfall's release had accidentally made bonus weapons salvagable. The fix probably prevented all modification of bonus items, including the ability to upgrade them.

I think this is it. Otherwise people would have salvaged the Serrated Shield for its +30 HP handle, Nevermore Bow and Sundering Rhino Hammer for 15^50 and 20/20 Sundering and so on.

Before Nightfall you could add the "missing" upgrade to these items (mostly the +AL/HP grip), but you could not change the already existing ones: E.g. you could not replace the Poisonous string of the Nevermore Flatbow or the Sundering of the Rhino Hammer.

Bonus items are very useful for Heroes: Most of my Kosses use the Serrated Shield.
Longasc is offline   Reply With Quote
Old Dec 03, 2006, 03:43 PM // 15:43   #19
Pre-Searing Cadet
 
Join Date: Dec 2006
Default

If you still got old bonus weapons from before Nightfall came out they still can be modded. So don't get rid of them.
lamblamlmab is offline   Reply With Quote
Old Dec 04, 2006, 05:50 PM // 17:50   #20
Wilds Pathfinder
 
Moa Bird Cultist's Avatar
 
Join Date: Jan 2006
Location: Hastings (UK) / Latham (USA)
Guild: Freedom Fanatical Scots [FFS]
Profession: E/W
Default

Thats an interesting fact, but it doesn't help the 99% of people who are using bonus weapons to outfit their heroes - that being probably the biggest issue here, although I do want to put a spear grip of enchanting on my ritualist's sunspear atm

Btw, thanks for picking up on this, Gaile, I'm sure you can understand how annoying this is.
Moa Bird Cultist is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:49 AM // 03:49.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("